![]() ![]() The same happens as in jscut: 90/96 smaller. I tested with Makercam, just to take the CAM out of the picture. Any ideas about the DXF export resolution in Fusion 360… and how come Inkscape shows the right dimensions but exports in a non native resolution? So, I know what’s wrong, I know how to work around it… but I am really interested in knowing why. ![]() I bring it back to jscut, change the ppi from 96 (Inkscape 0.9.x default) to 90, check the gcode’s X max and it is exactly my piece’s width plus the cutter radius. I then measure the piece and it looks… suspiciously 90/96 of the original I test some moves to make sure my $100, $101, $102 are not messed up and they are spot on. ![]() It is fucking shameful that Fusion 360 doesnt have their shit together. Just seems to work better that way as opposed to scaling in F360. I scale in Illustrator before bringing it into Fusion. I then import it to jscut and get some test gcode. Scale the drawing 133.33333 in Illustrator. My Inkscape document is set up in mm and the dimensions of the SVG look the same as the sketch’s. I’m finding that I use Fusion 360 for more and more of my modeling tasks- both 2D and 3D- and then dump to DXF and use InkScape to convert to SVG and do any final touchups, oft including creating the paths used for cutting out various things. I have just started experimenting with the software. A carpenter needs both a hammer and a screwdriver They solve different problems. I know that Fusion 360 has a CAM module, but I am not there yet. I was trying out exporting a Fusion 360 sketch to DXF to get it into Inskape to make an SVG. ![]()
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